Mono: Crash with various stack traces when exiting Play Mode after recompiling scripts IAP: Unity purchasing gives error on project upgrade due to failing to find UnityEngine.UI assembly IAP: Disabling and re-enabling IAP in services window throws multiple errors about failing to find assemblies Global Illumination: BugReporter doesn't get invoked when the project crashes Global Illumination: Transparencies are ignored because URP uses _BaseMap as main texture identifier Animation: Inconsistent crash in objc_msgSend/objc_retain when previewing Animations with Animator window open
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |